Projects

GameDesign_BlakePierson_GraveyardShift.mp4

Graveyard Shift

Personal VR Project - Created during a semester at the Academy of Art University and polished over the next few months after the class concluded, this virtual reality game was created solely by myself with the intention of publishing it on Steam after more levels and progression mechanics have been added.

Control Creation Menu

Created entirely using Maya's built in coding language, MEL, this custom menu allows riggers and/or animators to create complex NURBS shapes to be utilized as controls for a rig. Many functionalities that are part of the rigging process have been simplified to the click of a button.